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RSS FeedsDouble Fine May No Longer Publish Games Following Microsoft Acquisition
(GameSpot PSP News)

 
 

6 september 2019 15:20:30

 
Double Fine May No Longer Publish Games Following Microsoft Acquisition
(GameSpot PSP News)
 


Double Fine has developed a veritable bucketload of games since Tim Schafer founded the studio back in 2000. From Brutal Legend to Iron Brigade, Broken Age, and the upcoming Psychonauts 2, just to name a few. In 2014, the studio branched out and started a publishing arm as a way to help indie developers and provide their games with more exposure, with Double Fine taking a cut of the revenue in return.This might not happen for too much longer, however. Microsoft acquired the studio earlier this year, potentially rendering the Double Fine Presents label redundant. `How Double Fine Presents will evolve is kind of an unknown,` Schafer said in a recent interview with Destructoid. `It doesn`t make sense to do exactly the kind of publishing stuff if we can`t do it--like if the platforms are limited. From a business sense, I don`t know if it structurally makes sense to have a publisher within [another publisher]. It`s a complicated issue.`Despite this, Schafer expressed a desire to continue helping indie devs in any way they can. `If you go back to why Double Fine Presents existed, a lot of it came about because there`s so many games and it`s really hard for any individual game now to get a lot of attention for itself,` Schafer explained. `We`ve been through a lot of deals, seen how they happen, how platform-holders operate, how the press works--all these different things that maybe a first-time indie dev doesn`t know about. We thought we could help them with that and also kind of pick our favorite games and give them more exposure. Whether or not we`re still hands-on publishing those games ourselves, we can still be fulfilling that mission of just helping indie devs even though we`re a part of Microsoft.`To Microsoft`s credit, Xbox Studios boss Matt Booty said the company would consider allowing some of its studios to release games on competing consoles on a case-by-case basis. When asked directly if Microsoft would allow Double Fine to release future titles on platfor ...


 
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