Though the games are mostly about beating up other players and taking them out with gory, brutal fatalities, the Mortal Kombat series is steeped in lore. Ten games in, its story is pretty convoluted--there are the various realms, the different gods, a bunch of character backstories, and plots filled with sorcerers, spells, zombies, and even time travel.With Mortal Kombat 11 quickly approaching, we`ve dug back through the stories of the Mortal Kombat games to bring you up to speed on everything you need to know--and, honestly, probably some things you don`t. It`s all about Raiden trying to save Earth and prevent the end of all reality, and long-time baddie Shao Kahn basically mucking that up. But there are a huge number of evil players, and they`re all likely to be relevant once again in Mortal Kombat 11, which promises more time-bending weirdness.Here`s the entire story of the Mortal Kombat series thanks in large part to the Mortal Kombat Fandom wiki and a few handy YouTube videos, from the first release in 1992, all the way through the following 27 years.Before The GamesFirst and foremost, it`s important to understand how the world of Mortal Kombat is laid out. There are special, powerful Elder Gods, who preside over multiple distinct dimensions known as the realms, and a bunch of lesser gods who hang around those various realms, with their own agendas--usually to protect places and people from the scarier folks of other realms.The major realms are Earthrealm (Earth as we know it, more or less), Outworld (a conquest-happy barbarian wasteland), Edenia (a beautiful magical paradise), and the Netherrealm (Hell). There are more but they vary in size and importance, but if they exist, Outworld wants to dominate them. In Mortal Kombat, that doesn`t just mean sending occupiers to another dimension to take over; when a realm is conquered by another, they literally merge together, mixing their landscapes.The Elder Gods figured they should regulate all this realm-merging ...
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