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RSS FeedsAnt-Man & The Wasp: What We Learned From The Blu-Ray Audio Commentary
(GameSpot Wii News)

 
 

17 october 2018 17:41:44

 
Ant-Man & The Wasp: What We Learned From The Blu-Ray Audio Commentary
(GameSpot Wii News)
 


After the soul-shattering ending of Avengers: Infinity War, Marvel movie fans needed a palate cleanser, something fun. That`s exactly what Ant-Man and The Wasp was. The down-to-Earth and grounded story carried heavy themes of father/daughter relationships while providing laughs the whole way through. Well, it was as grounded of a story you can tell about people who grow, shrink, phase through walls, and enter the teeny, tiny Quantum Realm.While the film has already been released digitally, it`s coming to DVD and Blu-Ray on Tuesday, October 16. With the release comes quite a few special features--many of which are available digitally as well. One of the more interesting additions to the home release is the commentary from director Peyton Reed. Throughout the movie, Reed detailed every aspect of the story, directing his first sequel, the themes, and how certain scenes came together, including the final tag which connects Ant-Man and The Wasp to Infinity War.We picked out the most interesting and insightful moments from the audio commentary that shed light of the movie-making process. If you`re interested in picking up Ant-Man and The Wasp, check out our pre-order guide detailing all different editions as well as what`s on the special features. Wasp In Ant-Man 1 Was Made To Look Like Pfeiffer`In the first movie, we see the original Wasp and we sort of just see her eyes through the mask,` explained director Peyton Reed. `Long before we cast Michelle Pfeiffer, obviously, in the second movie. But I remember talking to casting and visual effects and saying, `well, hey eyes--that we see through the mask--she should look like Michelle Pfeiffer.` Michelle was always my dream casting for that role, that was before we even knew we`d be making a second movie.` Pym Labs Was A Huge SetThe Quantum Tunnel set, which was designed by Shepherd Frankel, was the largest physical set that has ever been built for a Marvel movie. Reed said the inspiration for the set came from t ...


 
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