Full review of the new `Sniper Elite 4` on GamerKnights.
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` For those that want realism, the higher difficulty levels will also see you have to cope with wind speed and direction, as well as scope drift, although I found that too much of a chore to bother with. Rather than being relatively linear progressions, most of the maps are highly open, and very, very lengthy. The 8-mission campaign sounds sparse, but I challenge you to get through any of the maps in under an hour, even on the default Marksman difficulty. Objectives are normally marked out with a vague question mark spanning a pretty wide area, leaving you to take them out in any order you see fit, but also generally requiring you to scope out an area, either from a distance with your binoculars or by being a sneaky bastard and creeping into an area. Using the binoculars does allow you to tag enemies, weak spots, traps and collectables though, so was my personal preference.`
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