We went hands-on with Crackdown 3. The `power of the cloud` is real.
We`ve finally been able to go hands-on with Crackdown 3`s multiplayer, running on Xbox Live, several years from its initial announcement. First and foremost, I`m happy to report that the cloud destruction is as awe-inspiring as all those early trailers eluded to. Our demonstration was not in closed-network conditions, it was running live on the same Xbox network we all use, and the technical achievement on offer is undeniable.
Where Crackdown 3`s multiplayer may fail lies in the gameplay systems layered on top of that destruction, which, for now, have a concerning lack of depth. Microsoft emphasized that the game is still four months away from launch, set for a February 2019 debut, so take this as an early feedback preview rather than a definitive look at what the finished product may look like.
Despite some concerns, I had a blast with Wrecking Zone. The cloud-based physics rendering is staggering, and has wide-...
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