A perfect blend of weight, fluid mobility, and snappy gunplay.
Whenever people talk about shooters that feel amazing to play, the Halo franchise is inevitably brought up. Ever since its explosively popular debut in 2001, Halo has won over the hearts of millions of players with its satisfying combination of methodical movement and tight gunplay.
Over time, both Bungie and 343 Industries attempted to build on the roots of Halo combat by adding in brand new movement abilities, map traversal mechanics, and weapon types. A lot of it worked, but quite a bit of it didn`t work as well — and after we checked out recent Halo Infinite beta flights, it became clear to us that 343 Industries` goal with the game was to trim away what didn`t work and innovate upon what did.
The result is the best feeling Halo game yet, and arguably one of the best feeling shooters of all time as well. Halo Infinite`s movement is impeccable, as sprinting, sliding, slide-jumping, and vaulting are all weighty e...
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