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RSS FeedsInterview: The Ascent dev on Unreal Engine and building across platforms
(Windows Phone Central)

 
 

15 july 2021 18:05:52

 
Interview: The Ascent dev on Unreal Engine and building across platforms
(Windows Phone Central)
 


Inside the technology and pipeline of this striking RPG. Neon Giant`s upcoming isometric role-playing game The Ascent takes place in a cyberpunk dystopia, a world of crime where the fall of a major corporation creates an immense power vacuum. The gameplay previews shown so far have been visually striking, and the 11 staff at the studio working to make a noticeable first impression. It seems like a lot of game for such a small studio, but that`s an advantage they have. `But we could never make something as big as the biggest studios. It`s just not feasible, but we can make something that`s good. And that`s what we`re trying to get across, that it doesn`t matter how big or small you are,` said Neon Giant co-founder Arcade Berg. I had the chance to speak with Berg about how the team developed the upcoming title, including how it used Unreal Engine 4 features like ray tracing to enhance the art style, the perks of working as a smaller team, the challenge of working across multiple pla...


 
65 viewsCategory: Technology > Mobile > Windows Phone
 
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