This is a game that gets in its own way.
A few months ago, I had the chance to check out a preview for Hellpoint, a game that took obvious inspirations from Dead Space and Dark Souls. I came away mostly optimistic since I love the Souls-like genre, sci-fi horror, and indie games.
I even went so far as to say, `it might end up being one of the better titles in this sub-genre.` I stand by my assessment at the time; however, I would like to retract that statement as a whole. As fate would have it, I was proven wrong — Hellpoint is not one of the better examples of an excellent Souls-like, and it saddens me to say so.
What happened? The short of it is that I excused a lot of issues due to playing an earlier build of the game. I expected things to be smoothed out, for exploration to be more rewarding, and for combat to have more weight to it. That didn`t happen, not really, and while I know some behind-the-scenes changes were made, the build I played contained more bugs this time aro...
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