Dicey Dungeons, from Terry Cavanagh of VVVVVV and Super Hexagon fame, is a roguelike deck-building dungeon crawler framed as a game show presented by host Lady Luck. You play as one of the show`s six adorable contestants, all of whom are anthropomorphic dice, because this game really is all-in on loving dice. But while the game`s clever combination of cards and dice make for an entertaining gameplay system, it can`t escape the occasional frustration that is inherent to rolling a die.In each episode your chosen die heads into a six-level dungeon to defeat enemies, opening chests and visiting stores while building up a deck of cards capable of defeating an end boss. The dungeons are presented as a series of nodes you can move between, with shops, health-restoring apples, and enemies placed on several of them, and to progress you need to fight enemies and reach the node that features the trap door to the next floor.Each character can equip between three and six cards (you have six slots on your inventory screen, and some cards take up two of them), all of which are powered by dice. Each card requires something different; some are affected by how high the number on the die is, or have maximum or minimum numbers, or will only take odds or evens. Still others might introduce effects or buffs. A card might `shock` your opponent, for instance, meaning that one of their cards will be locked next turn unless they spend a die to unlock it, or induce a `freeze` effect that reduces their highest dice roll down to a 1. A good deck will let you be adaptable depending on what you roll, but there´s not a huge number of cards and enemies in the game, meaning that the same ones will pop up frequently--10 hours in I would still occasionally encounter something new, but not as often as I would have liked.A charming art style works wonders in glossing over this sense of repetition, however, with each character having a distinctive personality despite the game being light on dialogue. ...
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