At E3 2019, Microsoft gave the world its first peek at the next generation of Xbox, codenamed Project Scarlett. While the company didn`t showcase the actual hardware, it did reveal a few tantalizing tidbits about the system, namely that it`ll boast a solid state drive (much like Sony`s PS5) and will be approximately four times as powerful as the Xbox One X, which currently has the distinction of being the most powerful game console on the market.Project Scarlett`s added horsepower will undoubtedly allow developers to produce some stunning titles, but visuals aren`t the only aspect of gaming that Microsoft is looking to improve with its new console. As head of Xbox Phil Spencer told GameSpot in an exclusive, in-depth interview following E3, how smoothly games run will be a major focal point in the next generation.`I think the area that we really want to focus on next generation is frame rate and playability of the games,` Spencer said. `Ensuring that the games load incredibly fast, ensuring that the game is running at the highest frame rate possible. We`re also the Windows company, so we see the work that goes on [for] PC and the work that developers are doing. People love 60 frames-per-second games, so getting games to run at 4K 60 [FPS] I think will be a real design goal for us.`The thing that`s interesting is, this generation, we`ve really focused on 4K visuals and how we bring both movies through 4K Blu-ray and video streaming, and with Xbox One X allowing games to run at 4K visuals will make really strong visual enhancements next generation. But playability is probably the bigger focus for us this generation. How fast do [games] load? Do I feel like I can get into the game as fast as possible and while it`s playing? How does it feel? Does this game both look and feel like no other game that I`ve seen? That`s our target.`Microsoft isn`t just looking toward the future with Project Scarlett, either; the company also wants to ensure that players still have acces ...
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