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RSS FeedsMicrosoft Announces Variable Rate Shading for DirectX 12, Improves Performance
(N4G PC)

 
 

23 march 2019 10:36:05

 
Microsoft Announces Variable Rate Shading for DirectX 12, Improves Performance
(N4G PC)
 


Microsoft has announced support for Variable Rate Shading for DirectX 12 at Game Developers Conference(GDC) 2019 making DX12 the first graphic API with VRS.


 
23 viewsCategory: Entertainment > Games > PC
 
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