Though Capcom`s character-action game series has always had a particular sound for its gothic-horror-aesthetic, the current game, Devil May Cry 5, features music that really goes the extra mile to get players to feel something more as they`re working their way up to SSS rank. GameSpot recently interviewed DMC5 composers Cody Matthew Johnson and husband-wife team Casey and Ali Edwards about the making of the action game`s main tracks for its cast of characters. During this talk, they spoke about their collaboration with Capcom, how the game`s energizing and dynamic soundtrack is a game-changer, and what it`s like having the internet embrace their new sound.Editor`s Note: This interview has been edited for clarity and readability.Can you talk about what it was like working with Capcom for this project, and how they first got in contact with you?Casey Edwards: Funny enough, even though I ended up writing the track Devil Trigger, I got found through one of Ali`s older tracks that she did for another video game called Killer Instinct with Mick Gordon [B. Orchid`s Theme, in particular]. I actually did some work on that game as well, assisting the composer.Ali Edwards: Yeah, it`s like they wanted both of us without knowing that we even knew each other, or that we were married at all.Casey: Yeah, Capcom heard that particular track and they really liked the drive that it had. It really just stood out to everyone. When I wrote Devil Trigger, I pitched her as the vocalist and they just immediately fell in love with it. So, it kinda just worked out in a weird, coincidental, ironic way.And Cody, this is actually your third collaboration with Capcom, the first being for Marvel vs Capcom: Infinite?Cody M. Johnson: That is true. My career is still in the early stages, which is really exciting as all these things are happening. My collaborator Jeff Rona and I did three games back to back for Capcom. We didn`t really stop. We started off with Marvel vs. Capcom: Infinite. Right af ...
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