Since its 2013 debut, the free-to-play action-RPG Path of Exile has seen many changes and revisions. Originally released for PC, the slash and loot game expanded to Xbox One, and will also debut PS4 in December. Throughout 2018 in particular, the developers at Grinding Gear Games released a series of expansions that continually expanded the scope of what players can do within the world of Path of Exile. And now, the creatives are set to close the year out with their most ambitious update yet, which will place a greater focus on storytelling within the game.In Path of Exile Betrayal, a new threat in the form of the Immortal Syndicate emerges after the events of the previous expansions Delve and Incursion, which altered aspects of the timeline. The changes have also caused the disappearance of the Forsaken Masters, who previously helped your character gain new skills and gear throughout the journey. This mysterious organization has amassed immense power, and you`ll need to dismantle their influence--one member at time.Speaking with GameSpot, managing director Chris Wilson detailed what Betrayal changes to the core of Path of Exile, and how it`s a culmination of not only a year`s worth of expansions, but the work they`ve done since launch.`At the beginning of 2018, we took a long look at Path of Exile and asked ourselves `what piece of content needs the most attention?`` Wilson said. `Our eyes fell on the content of the Forsaken Masters, which was something we introduced fairly early on in the game back in 2014. These NPCs give you missions to do and gave you hideouts in return. It was a solid expansion, but it was really starting to show its age. We`ve done our best to keep the game up to date, so we decided we had to do something about it. Betrayal is our way of tie up all that came before, particualrly with the previous expansions this year.`Just like the other updates, Betrayal adds in new areas, loot, and monsters to battle--all of which will be accessible on ...
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