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RSS FeedsDoom Eternal's First Brutal Gameplay Trailer And New Details Revealed At QuakeCon 2018
(GameSpot Wii News)

 
 

11 august 2018 13:46:57

 
Doom Eternal's First Brutal Gameplay Trailer And New Details Revealed At QuakeCon 2018
(GameSpot Wii News)
 


Bethesda capped off its QuakeCon 2018 keynote address by showing off the first gameplay video for Doom Eternal, the sequel to the 2016 reboot. The follow-up was originally announced during the publisher`s E3 2018 press conference with an exciting cinematic trailer, which was shown once again during the QuakeCon keynote, before game director Marty Stratton and creative director Hugo Martin appeared on stage to discuss the sequel.Once again, Doom Eternal will be about killing monsters with badass guns, and for the sequel the Doom Slayer will be the `strongest, most badass hero` id Software has ever created. The Slayer has had a makeover and has a new weapon called the Ballista, which can spear demons with an explosive bolt.There`s going to be plenty of new weapons in Eternal, and id Software has created new enemies for players to face. Old favourites have been updated, and some have been reimagined, such as the arachnids. They also showed off a new character called the Marauder, who looks a lot like the Doom Slayer--and there`s a story behind that, the developers teased. A new system called `Destructible Demons` was also briefly mentioned, and it`ll help players `rip and tear` through enemies.The gameplay video began with the slayer once again putting on his helmet and activating systems. He takes a look at the new blade mounted on his left arm, before loading his shotgun again. Before long he`s staring into a massive world where buildings are crumbling and monsters float around the sky. Seconds later, he`s latching onto enemies and grappling around, shooting them to bits up-close.The previous game`s loop of dealing damage and then finishing enemies with a melee attack is back, and some new animations have been introduced to make use of the arm-mounted blade. The action looks fast and visceral, which is to be expected from the sequel. This time, however, there looks to be more of an emphasis on moving around seamlessly, as the grapple is used to get to high ground ...


 
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