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RSS FeedsFire Emblem Heroes Marked as Nintendo and DeNA`s `Most Successful Mobile Game to Date`
(MacRumors iPhone)

 
 

21 february 2018 16:00:09

 
Fire Emblem Heroes Marked as Nintendo and DeNA`s `Most Successful Mobile Game to Date`
(MacRumors iPhone)
 


It`s been just over one year since Fire Emblem Heroes launched on the iOS App Store in the United States, Japan, and over 30 other countries, and this week new data researched by Sensor Tower has titled the app as Nintendo and DeNA`s `most successful mobile game to date.` Over the course of its first year, Fire Emblem Heroes earned an estimated $295 million in player spending worldwide, helped by the game`s free-to-play structure that includes in-app purchases of various items like game-boosting `Orbs.` The other Nintendo/DeNA apps include the soon-to-be-discontinued Miitomo, Super Mario Run, and the most recent game, Animal Crossing: Pocket Camp, which has earned about $20 million across the iOS App Store and Google Play Store in the two months since release. In comparison, Fire Emblem Heroes earned $86 million in its first two months after launch, following an initial slow start in the first few days. Nintendo´s Fire Emblem Heroes is the Kyoto-based gaming giant´s most successful mobile game to date, earning an estimated $295 million in worldwide player spend during its first year of availability, according to Sensor Tower Store Intelligence data. With players worldwide continuing to spend more than $10 million per month on `luck of the draw` character draws, Fire Emblem Heroes is a clearly a financial success for Nintendo and DeNA. The question now is whether the publisher-developer duo can progress to the next echelon of mobile gaming revenue with future titles, including the recently announced Mario Kart Tour. In terms of worldwide mobile game revenue, Sensor Tower reported that Fire Emblem Heroes ranked at No. 34 in January on the iOS App Store, while Animal Crossing: Pocket Camp sat at No. 190. Furthermore, Fire Emblem Heroes is said to have been successful both in the U.S. and Japan, with 30 percent of the game`s first year revenue coming from the former country and 60 percent from the latter. For Animal Crossin ...


 
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