A huge new patch for World of Warcraft has arrived. One of the topline new features is level-scaling for the whole game, an exciting new feature that was announced back at BlizzCon.With the new patch applied, every area in game now features level-scaling. Previously, this was only available in the Legion expansion, but now it`s online for the full game. According to Blizzard, `This new scaling system greatly increases the amount of options you have when deciding where to quest and when to move on to the next zones.` Additionally, corresponding dungeons are scaling as well, including the rewards you get from beating them.As you may be aware, before this update, WoW`s levelling system put beginning players in a starting zone from level 1-10 or thereabouts. After that, they`d move on to higher level area in certain level brackets. But now, as explained by Kotaku, the starting area now features level-scaling from level 1-20, and when you reach level 10, you can move to many other areas that range in level from 10-60. After that, new zones will be available every five levels. It`s a little more involved than that, and you can see a thorough breakdown of the new level-scaling feature here at WoWhead.Today`s new WoW patch goes much further than just adding the new level-scaling system. It also makes the in-game S.E.L.F.I.E. camera easier to get and adds more filters for it. A new Battleground, Seething Shore, is also added, while there are some changes to WoW`s various classes as well. You can see the full patch notes below, as posted on WoW`s website.WoW`s next expansion, Battle for Azeroth, is coming later this year on PC. Check out GameSpot`s in-depth report here to find out all about it.World of Warcraft 7.3.5 Patch NotesNew FeaturesA SCALING WORLDEvery zone in Kalimdor, Eastern Kingdoms, Outland, Northrend, Pandaria, and Draenor now use the level scaling system introduced in Legion. This new scaling system greatly increases the amount of options you have when deci ...
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