In the months following its release, For Honor has been through a bit of a lull. Despite a relatively strong start with a solid player base, the number of users dropped off significantly, mostly due to rampant server and balancing issues in the online multiplayer modes. Though there`s still a dedicated community dueling online at this very moment, the developers behind the ambitious online brawler are looking to reignite the fire of battle with a slew of new features and balance adjustments to the core game.Taking cues from Ubisoft`s other titles, such as Rainbow Six Siege and The Division, Ubisoft Montreal plans to reinvigorate For Honor by introducing sweeping balance fixes; new multiplayer modes like ranked 1v1, 4v4, and special season play for online multiplayer; and the introduction of dedicated servers to ensure stability. For hardcore players, these changes are tremendous. GameSpot spoke with creative director Roman Campos Oriola and game director Damien Kieken, who discussed how they plan to revitalize the game.GameSpot: For Honor`s existing community has been very passionate about the game. They`re giving constant feedback for you guys about what can be improved, and you seem to have a lot in mind to improve the game in a number of ways. Can you talk about the challenges of trying to keep things interesting for players?Damien Kieren: So first thing, since the beginning of the year, we are the number three multiplayer game in summer sales. So it was pretty successful. Last month, in June, we had more than 1.3 million active player users, and we`re still getting into those numbers in July. So even if it`s not the biggest player base for competitive games, it`s still quite a lot of players. That`s why when we`re speaking about, for example, dedicated servers, we have a commitment to our players to improve the game and make it grow. And that`s why we are continuing to develop new features and improve the game. It`s for the players that are playing the game, ...
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