Comparison image (shot with a Sony RX100 IV) viewed through Varjo`s `bionic` display (above) and an Oculus headset. Image courtesy Varjo
Poor display resolution is one of the hurdles VR needs to overcome if it`s going to gain traction with a larger audience. That`s why Finnish company Varjo is actively developing a virtual reality/augmented reality headset codenamed `20/20,` a moniker that refers to its `human eye resolution` display. While the Oculus Rift offers approximately 1.2MP for each eye, Varjo aims to far exceed that resolution at 70MP, though with a twist: the `20/20` headset tracks which objects the wearer is looking at, rendering those objects at a very high resolution while objects in the wearer`s peripheral vision are lower resolution.
Varjo hasn`t gone into great detail about the technology behind its headset, though Engadget reports that it is using what the company calls a `bionic display` alongside `foveated eye tracking,` the combination of which makes its VR `10 years ahead of the current state-of-the-art.` The company claims to employ scientists who previously worked at Intel, Microsoft, and NVIDIA, among others.
The company goes on to claim that its `20/20` headset can also be used for augmented reality and mixed reality applications, though details on both are slight at this time. Likewise, information on Varjo`s launch plans are unclear, though the company states that pro-tier `Varjo-branded products` will start shipping in the fourth quarter of this year. Varjo offers several photos comparing its display technology with that of existing VR headsets here.
Via: Engadget, Varjo
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