Home
Search:
1146 feeds
357 categories
0 articles (<24 hours)
28 registered users

Use the Mobile version
Mobile

Follow our Twitter feed

View our Linkpartners
Links

Username:
Password:

Register | Retrieve


RSS FeedsNintendo explains why they moved away from realistic Zelda design in Spaceworld 2000 footage
(N4G GameCube)

 
 

20 february 2017 09:00:28

 
Nintendo explains why they moved away from realistic Zelda design in Spaceworld 2000 footage
(N4G GameCube)
 


One of the more memorable moments in Zelda history was when Nintendo showed a GameCube tech demo at Spaceworld 2000. A brief scene depicted Link and Ganondorf duking it out in a realistic style. But as we later learned, it was just that a tech demo and nothing more.


 
4 viewsCategory: Entertainment > Games > Nintendo GameCube
 
10 Awesome Snow Areas In Video Games
(N4G GameCube)
Ep. 98 Gotta Catch Em All Again | The Gamerscore Whores Podcast
(N4G GameCube)
 
 
blog comments powered by Disqus


Copyright © 2008 - 2024 Indigonet Services B.V.. Contact: Tim Hulsen. Read here our privacy notice.
Other websites of Indigonet Services B.V.: Nieuws Vacatures Science Tweets Nachrichten